DeepMotion

Markerless AI motion capture from video, turn clips into 3D animations online with freemium limits and paid tiers for longer seconds and commercial use.

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Overview

DeepMotion Animate 3D lets you upload a video or use webcam input to produce a rigged 3D animation without suits or sensors. The service estimates body motion and exports FBX or BVH for game engines and DCC tools, with options for foot locking, physics filters, and hand and face estimation on higher plans. Creators can retarget to custom characters and preview results in the browser.

A freemium plan grants a small monthly quota for personal use, while paid tiers add more seconds, faster queues, and licensing for commercial projects. Typical users are indies, educators, and studios that need quick previz or social content without booking mocap stages. Text to motion features are emerging alongside video to motion, which broadens ideation.

By removing hardware and setup, DeepMotion accelerates animation loops from reference footage to ready to edit clips.

Key features

  • Video or webcam to motion
  • suitless and hardware free
  • Exports to FBX BVH MP4 and GLB for engines and DCC
  • Foot locking physics filters smoothing controls
  • Optional hands and face capture on higher tiers
  • Character retargeting and browser previews
  • Freemium monthly seconds for personal use
  • Commercial licensing on paid plans
  • Education friendly with quick start guides

Best for

  • Previz a fight scene or dance from smartphone video
  • Prototype gameplay animations without booking a stage
  • Create social content and shorts with stylized motion
  • Teach animation and biomechanics in classrooms
  • Generate loops for VTubers and digital humans
  • Animate product demos and explainers with motion
  • Retarget captured motion to a custom rig quickly
  • Blend captures with physics filters for polish

Capabilities

Markerless Mocap

Estimate full body motion from standard clips and preview results online without suits or sensors.

Foot Lock and Filters

Apply stabilization and physics filters to reduce foot slide and smooth curves before export.

Engines and Rigs

Export FBX BVH MP4 and GLB and retarget to popular engines and custom character rigs.

Plans and Licensing

Start freemium for personal use then upgrade for longer seconds faster queues and commercial rights.

Frequently Asked Questions

How does pricing start?

Animate 3D lists a freemium option and paid tiers that start near $9 per month billed annually with higher plans for more seconds and features.

Which exports are supported?

Common formats include FBX BVH MP4 and GLB, check docs for rig requirements and limitations by plan.

Is commercial use included?

Commercial rights are included on paid plans, verify license terms for your use case and distribution channels.

Do you support hand or face capture?

Hands and face are available on higher tiers and continue to improve, results vary by footage quality.

Can I use webcam input?

Yes, browser capture works for quick tests or you can upload MP4 MOV or AVI clips for best quality.

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