
Layer AI
Game asset creation platform that scales 2D 3D video and realtime art generation with a studio grade pipeline canvas editors and enterprise controls.
Overview
Layer AI is a production focused content platform for game studios that need to generate and manage large volumes of art. Teams create 2D concept sheets, 3D variants, marketing shots and short video using a unified canvas and asset pipeline, then review versions with art direction controls that keep results on brand. The service supports realtime previews and structured prompts, plus dataset and style management so franchises maintain consistency across seasons.
Enterprise features include role based access, SSO, audit logs and usage reporting, and Layer integrates with existing DCC tools for downstream editing. Studios start for free to test, then engage sales for production deployment with quotas and priority support. Because live service games demand ongoing content, Layer focuses on throughput, collaboration and asset reuse, helping studios deliver updates without breaking quality bars.
The roadmap spans deeper engine integrations and cross media packs to unify concept to marketing within one system.
Key features
- Canvas editors for 2D 3D and video with art direction controls
- Style and dataset management to keep franchises consistent
- Versioning review and approvals for live service workflows
- Enterprise security SSO audit logs and usage reporting
- Integrations with DCC tools for downstream editing
- Realtime previews to evaluate looks before heavy renders
- Team roles quotas and project level workspaces
- Start for free then scale with sales and priority support
Best for
- Generate concept packs for a new area or season quickly
- Produce marketing shots and social edits from the same assets
- Create 3D variations that keep proportions and materials
- Localize key art while preserving franchise rules
- Run approvals with version history and feedback trails
- Unify art production across internal and external teams
- Reuse assets across platforms to cut time to market
- Prepare engine ready textures and elements for final polish
Capabilities
Canvas editors
Use structured prompts layers and constraints to steer outputs while keeping brand and proportion rules intact.
Styles and datasets
Manage datasets styles and approvals so franchises stay consistent across seasons platforms and regions.
DCC pipelines
Hand off assets to DCC tools and engines with metadata versions and review notes attached.
Enterprise controls
Adopt SSO roles audit logs and usage policies so production stays compliant and predictable.
Frequently Asked Questions
How does pricing start for Layer AI?
Studios can start for free to evaluate and then move to contracted plans with quotas priority support and enterprise controls.
Can we keep franchise style consistent across seasons?
Style and dataset management enforce rules while editors give art direction handles.
Does Layer integrate with existing tools?
Yes, pipelines connect to common DCC tools and engines for finishing work.
Is Layer only for 2D art?
No, the platform spans 2D 3D video and realtime previews with a unified canvas.
Can agencies collaborate with internal teams?
Role based workspaces approvals and version history support multi org collaboration.



