Regression Games vs AI Dungeon
Compare gaming AI Tools
Regression Games
Regression Games is an automated game testing platform that helps studios build end to end gameplay tests, run them repeatedly, and catch regressions earlier across releases, with licensing priced by negotiation based on the automation scope and support required.
AI Dungeon
Procedural storytelling platform where an AI narrator reacts to your choices, generating infinite text adventures, worlds and characters for solo or multiplayer play with community tools.
Feature Tags Comparison
Only in Regression Games
Shared
Only in AI Dungeon
Key Features
Regression Games
- β’ End to end gameplay tests: Build automated runs that exercise real player journeys so regressions show up before release builds reach QA
- β’ Bot based execution: Use bots or programs to act as players and repeatedly perform actions so issues are found through consistent repetition
- β’ Regression focus: Run the same scenarios across versions to detect unintended behavior changes after code or content updates
- β’ Studio licensing model: Subscription pricing is negotiated per studio and shaped by scope and support so procurement aligns with automation needs
- β’ Automation support options: The partner FAQ notes support influences pricing so teams can align onboarding and help with maturity level
- β’ Scale friendly runs: Execute tests repeatedly to cover many builds and configurations without increasing manual tester headcount
AI Dungeon
- β’ Lorebook and memory: Persist world facts and character traits to keep tone canon and continuity aligned across long arcs
- β’ Story controls: Authorβs notes and output length settings guide narrative voice pacing and descriptive richness for each scene
- β’ World builder: Create settings NPCs factions and rules that seed consistent responses for new adventures and branches
- β’ Multiplayer modes: Invite friends to co-op sessions or run GM-style adventures with shared context and turn order
- β’ Scenario hub: Publish and discover community made prompts worlds and curated story packs with ratings and tags
- β’ Session tools: Save branches backtrack edit or retry outputs to shape a clean final transcript for publishing
Use Cases
Regression Games
- β Smoke test a new build: Run a fixed set of core menu and gameplay flows after each build to catch obvious breakages early
- β Validate live ops events: Automate checks for limited time modes and reward claims so releases do not disrupt monetization
- β Protect onboarding funnel: Repeatedly test tutorial and first session paths with automation to reduce churn caused by progression bugs
- β Cross version comparison: Run identical scenarios on two builds and flag behavior differences so engineers can isolate changes
- β Device matrix coverage: Execute the same journeys across target hardware profiles so performance and stability issues surface
- β Post incident regression suite: Turn a production bug into a repeatable automated test so the same failure is prevented later
AI Dungeon
- β Run solo roleplay campaigns that evolve with your choices
- β Host GM style sessions for friends with shared context and turns
- β Prototype story arcs characters and dialogue for novels
- β Practice languages with conversational roleplay scenarios
- β Generate lore for tabletop worlds and NPC backstories
- β Create branching visual novel scripts from transcripts
Perfect For
Regression Games
game QA leads, automation engineers, gameplay engineers, live ops teams, producers managing release cadence, indie studios scaling testing, studios reducing manual regression, release teams
AI Dungeon
roleplayers writers educators streamers and narrative designers who want infinite AI assisted adventures with strong worldbuilding controls
Capabilities
Regression Games
AI Dungeon
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