Plask
What is Plask?
Discover how Plask can enhance your workflow
Key Capabilities
What makes Plask powerful
Monocular tracking
Estimate full body and hand keypoints from standard videos or webcam sessions then fit to a retargetable skeleton for editing.
Timeline cleanup
Reduce jitter lock feet fix root drift and trim ranges with tools built for animation polish and shot readiness.
Retarget and export
Map skeletons to game and film rigs and export FBX GLB BVH so motion drops into DCC and engine scenes quickly.
Cloud workspace
Store scenes share comments and manage teams so iterations move faster without local setup or custom servers.
Key Features
What makes Plask stand out
- Video to Mocap: Convert single camera videos into full body and hand animation ready for retargeting to common rigs
- Cleanup Tools: Smooth jitter lock feet correct drift and trim sequences on a timeline designed for animators
- Hand Tracking: Capture finger curls and gestures to add believable nuance to performances and VTuber rigs
- Multi Person: Track multiple actors in one take for blocking crowds or duet choreography from reference clips
- Retarget and Export: Map to target skeletons and export FBX GLB BVH for Blender Unreal and Unity
- Pose Library: Save reuse and blend poses to fix transitions and accelerate polishing
- Camera Solve: Estimate basic camera motion to improve spatial consistency for composites
- Team Workspace: Share scenes storage and comments so collaborators iterate quickly
Use Cases
How Plask can help you
- Prototype game moves from phone videos without a mocap stage
- Previz film scenes with quick blocking and believable timing
- Animate VTuber avatars with expressive hands and gestures
- Create crowd motions from duet or group references
- Clean messy captures and retarget to production rigs
- Review takes with built in video renders before export
- Teach animation principles with immediate capture feedback
- Scale indie pipelines with cloud processing and shared storage
Perfect For
indie animators, small game studios, VTubers and creators, previz teams, educators teaching motion, studios needing fast reference to rig turnaround without suits
Plans & Pricing
Free / $18 per month / $50 per month
Visit official site for current pricing
Quick Information
Compare Plask with Alternatives
See how Plask stacks up against similar tools
Frequently Asked Questions
How does Plask pricing start?
Do I need special suits or markers?
Can I use the results in Blender or Unreal?
Does it track hands as well as body?
How do teams collaborate?
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